For the duration that I had, to give my 2 cents review on the new Flex Builder 3 is never enough. But here goes anyway.

It has been quite a while since I last used Flex for any development, and I must first say that by just launching the brand new Flex Builder 3, it brings a whole new level of excitement and anticipation, as much word has gotten into my ears about the new revolutionary features and multiple time saver improvements. Such are the stuff that I have had wanted to try out for the longest time.
When talking about styling a Flex application, I'm certainly not the person to go to. Neither am I well versed on the nuts and bolts of how to style a Flex application, nor am I considered good with CSS. Back when I was learning how to use Flex Builder 2, topics on styling were always daunting to me.
Styling with CSS is now made so much simpler! Drag a component onto the stage, set up the styles according to how my eyes love them to be, click on the "Convert to CSS..." button, and by saving the file and choosing where I want to apply the new styles to, viola! I'm done! The real cream of the cake, however, is the new visual CSS editor, which simply kicks ass in my view.
From my newly generated CSS, I can now edit them visually without ever heading back to the documentation again to see which attributes are valid for the component, or what values and syntax are applicable for a specific attribute. It is such a great helper! From the viewpoint of a designer, I wouldn't need a developer now to realise my designs in an application! Everything is just a few clicks away. The visual CSS editor is a great convenience for the developers, and demystifies the process of getting the design into an application for the designers.
The other great new feature for skinning is the new "import skin artwork" wizard available in Flex Builder 3! As a move to integrate the CS3 graphic creation applications with Flex Builder 3, Adobe had strategically provided the necessary skin design templates that you can extend to any of these applications, namely Fireworks, Flash, Photoshop and Illustrator. In my test I used Flash CS3 to create my swc skin, before giving the wizard a test run. It certainly dint disappoint, as it is much easier from the way I know how back when using Flex Builder 2.
The honorable mention from a developer viewpoint is the new refactoring support. Even though I am a developer who always tries best to adhere to best practices, it is too easy that a single class is being referred to from multiple places in a project. Furthermore, can you imagine if it is a project that you took over? With Flex Builder 2, it drove me nuts just to hunt and change those dodgy variables! It's all painless now, again, with just a couple of clicks away.

As a devigner (designer+developer), the enhancements that Adobe has done worked magic for me. I'm only using a fraction of the time of what it used to take me to style and skin my application, and to refactor my codes. With the amount of time I can save for each project, I can now invest them purposefully into creating more mind blowing effects, which is the stuff that I am truly passionate about. When I was using Flex Builder 2, I considered it to be a great RIA building tool already. Flex Builder 3 just got better. A whole lot better.

You guys may be wondering why I touched so much on integrating graphical elements and styling so much in my review. Well as I had mentioned earlier, these topics used to be extremely daunting (read: mind block) to me. With Flex Builder 3 I can now move so easily past these "obstacles"! There are still loads of features that I would love to get feet wet with though, and I know even the 60 days trial period wouldn't be enough to get myself there. I can't describe how much impact a Flex Builder 3 license will do for me.
It might even change my life.
